I started this project based on the amazing concept art from Roman Kupriianov under Bruno Câmara's mentorship at the early stages. It was a big challenge for myself to stick with this character and apply everything I've learnt to make the highest quality character I could.
Rendered using VRAY NEXT GPU.
Special Thanks to
Atilla Ceylan, Abdelrahman Kubisi, Kenneth Doyle, Mike Poretti, Gabriel Chiang, Nikita Lebedev, and Carlos Maciel
for all the help feedback and support throughout this project.